![]() ![]() ![]() The second legacy, Khufu the Builder, well is there anything more iconic to Egypt that the raising of great monuments? The fact that something so iconic is locked behind the Ancient Legacy mechanic is once again tragic. It enriches the game and gives players another campaign mechanic to keep an eye on and engage with every few turns and the fact that you have to choose between it or one of the other legacies is tragic. I adore the idea behind the background resource mechanic found with Hatshepsut's Legacy, Sending a caravan out to trade goods and obtain resources, armour, weapons, mounts, followers and powerful faction/city effects should not be locked behind an Ancient Legacy, it should be a mechanic that all three major powers have access too regardless of who they choose to play as. Two of the four options should not be exclusive systems and those two are Hatshepsut the Merchant and Khufu the Builder. So, I only have experience with the Egyptian Ancient Legacies at the moment, however I would like to bring up a slight criticism of the Ancient Legacy mechanic that I believe draws away from the overall experience within the campaign if only slightly.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |